Of course, it's impossible to assess the results of all this work without playing the game itself – and there's no word yet on a demo ahead of launch (or if the slimmed-down experience at launch is the demo, in a sense) – but it will be fascinating to see how much of a part the new engine plays in making this feel like something new, rather than simply improved. "The football engine is evolving every year," he says, "and we can feel the changes every year." While he won't outright say that it still feels like the FOX Engine PES games fans are familiar with, he makes very clear that the gameplay itself is being made using Konami's custom tools, not Unreal's standard ones. It's also using Unreal Motion Graphics to create new menus (long a bugbear of PES players) and hopefully improve players' flow through menus and into the game itself.Īnd if you're worrying about the game itself, Kimura tells us this is where the custom-built football engine comes into play. Kimura tells us that the team has used Unreal's Blueprint visual scripting tool to speed up early development and fix performance issues more quickly – which will presumably help the team to make speedy changes to the live service project. The engine shift has been about more than making a multi-platform game, though. "Unreal Engine's development speed is one of the fastest among game engines, and its scalability includes both high-end and low-end – perfect for mobile and next-gen platforms."ĮFootball will be built for consoles first, and use that scalability to tailor it to other devices, something Kimura assures us will mean it will look and play like a new-generation game on PS5 and Xbox Series X, but still work fluidly with mobile players. "That's why we chose Unreal Engine," Kimura says. The name was changed when it made the jump from Pro Evolution Soccer 2019 to eFootball PES 2020, in late 2019. This could change next year as various trademark applications reveal that Konami have applied the name 'E FOOTBALL' as a well as new logo for the series. It's that dual approach that's helped along Konami's wildly ambitious plan to release a version of eFootball across new-gen consoles, last-gen consoles, PC, and mobile – and to eventually allow cross-play across every version. For a while now, Pro Evolution Soccer has been known as 'eFootball PES'. Using an engine built only for one company's games (as PES has done with Konami's FOX Engine previously) means building new tools only as you can spare the manpower to get to them – with Unreal already so fully featured, and open to so many people, Kimura says his team reduced "waste" while making what it needed.Īll of that work has seemingly been to create a best-of-both-worlds situation – using Unreal as a base allows the team to work with one of the most popular, and more importantly well-supported, game engines in the world, but customising it allows Konami to control the creation and refinement of eFootball more closely, with purpose-built tools. © Wembley National Stadium Limited 2023 All other copyrights or trademarks are the property of their respective owners and are used under license.That ability to learn from others has seemingly been key for the eFootball team. Producto Oficial Official Videogame(s) of CORINTHIANS © Manchester United Football Club Limited 2023 All rights reserved. Official product manufactured and distributed by KONAMI under licence granted by A.S. and Stichting CAO voor Contractspelers ©J.LEAGUE ©Ligue de Football Professionnel ™ © 2023 THE ARSENAL FOOTBALL CLUB PLC, ALL RIGHTS RESERVED. © The Football Association Ltd 2023 Copyright FFF © Official Licensee of the FIGC The FIGC logo is a registered trade mark of the Federazione Italiana Giuoco Calcio ALL RIGHTS RESERVED BY JFA Official Licensed Product of the RFEF Officially Licensed by Eredivisie C.V. Please contact us if you want to publish an eFootball 2022 wallpaper on our site. We hope you enjoy our growing collection of HD images to use as a background or home screen for your smartphone or computer. Official Licensed Product of Deutscher Fußball-Bund produced by Konami Digital Entertainment. eFootball 2022 Wallpapers A collection of the top 46 eFootball 2022 wallpapers and backgrounds available for download for free. Officially Licensed Product of the MLSPA © © 2023, DFB. The use of certain player names, images and likenesses on a collective basis is authorised by FIFPRO Commercial Enterprises BV. Adidas, the 3-Bars logo, the 3-Stripe trade mark, Predator are registered trade marks of the adidas Group, used with permission.
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